Publisher Bethesda has announced it will present its portfolio of upcoming games at the 2010 Eurogamer Expo in London next month.
The Earl's Court event is the UK's largest consumer games show, and now adds Bethesda titles RAGE, Hunted: The Demon's Forge, Fallout: New Vegas and Brink to its roster of publicly-showcased games.
In attendance will be id Software creative director Tim Willits, plus inXile game director Maxx Kaufman and president Matt Findley.
Sales for Take-Two's most recent quarter were dominated by the Xbox 360 and PlayStation 3 - amounting to 93 per cent of the publisher's revenues, up from 44 per cent last year.
49 Per cent of revenue was from Xbox 360 games, 44 from PlayStation 3 titles, compared to 32 and 12 per cent respectively for the same period in 2009.
Wii revenues plummeted from 16 per cent for the quarter ending July 31 last year to 1 per cent in the most recent quarter - a marginal figure also claimed by PSP and DS, down from 10 and 4 per cent respectively. PC dropped from 14 to 4 per cent.
Sony Computer Entertainment America has filed suit against an online stockist of the notorious PSJailbreak device.
Shoppsjailbreak.com, owned by one Zoomba LDC, is one of two distributors endorsed by the makers of the anti-copy protection device.
Sony has accused it of copyright violation, contravening the DMCA and trademark infringement, amongst other charges.
A culture of distrust between the games industry, politicians and the media remains, GameCity festival director and National Videogame Archive co-founder Iain Simons has told Gamesindustry.biz.
So much so, he claimed, that game-playing political figures are not willing to reveal their interactive entertainment habits in public.
In an interview which will be published on in full GamesIndustry.biz next week, Simons told of a planned article for The New Statesman (to which he contributes) on gaming MPs and other Westminster notables.
Capcom's head of R&D Keiji Inafune believes that Canada is rapidly racing to the forefront of the games industry.
Canada was "getting very important now," the Dead Rising 2 producer told NowGamer. "They've got potential to be at the epicentre of videogame development."
It was recently revealed that Canada had leapfrogged the UK to become the third-largest game development territory.
The Indie Game Challenge is looking for further submissions to its 2011 development competition, with just one month remaining before the October 1 deadline.
The contest accepts both amateur and professional applications, with prizes including two lots of $100,000, a $50,000 scholarship for The Guildhall at SMU and pitch meetings with Sony, Nintendo, Microsoft, EA, Ubisoft, THQ, Capcom, Microsoft and NAMCO/Bandai at next year's D.I.C.E. Summit.
"Cogs was selected as a launch title for the iPad, it picked up retail sales in Europe and is currently making its way to a number of other platforms," claimed Rob Jagnow of grand prize winner Lazy 8 Studios.
Red Dead Redemption has helped publisher Take-Two Interactive to a set of stronger-than-expected third quarter financial results, with net revenue jumping by over 270 per cent from $94.9 million to $354.1 million in the three months ending July 31.
The Rockstar-developed Western title has now sold almost 7 million units worldwide since its release in May this year, while catalogue sales of GTA titles, NBA 2K10 and Borderlands also contributed.
After costs that translated to a net profit of $6 million, compared to a loss last year of $56 million, causing the company to raise its guidance for the fourth quarter and full year results.
Crytek is to offer native support for stereoscopic 3D on PlayStation 3, Xbox 360 and PC in the latest version of its CryEngine toolset.
Version 3.2 of the SDK is now available, and includes a 'Screen Space Re-Projection Stereo solution' which builds in 3D support that doesn't require any extra programming or assets.
Crytek had previously announced that its upcoming shooter Crysis 2 would have a 3D mode, but this is the first time the German studio has revealed it will be sharing its working with engine licensees.
When it launched the App Store a few years ago, introducing a marketplace for new software for its iPhone and iPod Touch devices, Apple's relationship with the videogames business changed overnight. Ever since the appearance of the iPod, the company's engagement with media has been growing - turning it into a key distributor of music at first, then movies and TV shows, and most recently books and magazines.
Videogames had been the red-headed stepchild of the bunch. Apple just didn't seem to be interested in games - a disinterest that was deeply encoded in the firm's culture dating right back through the nineties, when game developers threw their hands up in frustration at the firm's unwillingness to spend time or money on turning Mac OS into a viable gaming platform.
Perhaps the problem was cultural, stemming from the ethos which saw Macs as creative tools and looked down its nose at videogames as a consequence. More likely, it was generational - the firm's decision making is incredibly focused on a small team of executives, headed up by Steve Jobs, many of whom are a little older than the "event horizon" for the first gaming generation.
Cloud gaming platform OnLive is finally due to roll out wireless internet support later this month.
It was restricted to wired network connections upon its June launch, apparently due to issues regarding the wider variety of latency and bandwidth offered by Wi-Fi.
The new version will initially be available as a beta download only.
Seattle developer and Steam owner Valve has dismissed the possibility of ever floating on the stock market.
The given reason was fear of meddling in creative decisions by shareholders.
"Any bad decision I ever see out there is because somebody created this different customer that was whoever funds them," lead designer Erik Johnson told PC Gamer, "and not the consumer of the product."
Intel and The Game Creators are seeking applications to a new independent development competition.
The scheme involves submitting netbook-friendly games, made with the Dark Basic Professional or Darkd GDK amateur dev tools, to Intel's AppUp download channel.
The Windows-based App Store alternative, launched in January, enables developers to sell small titles for low-spec PCs.
UK studio Blitz has confirmed it will build "full motion control functionality" into its BlitzTech middleware engine.
The SDK now includes features designed to work with both Microsoft's Kinect and Sony' s Move.
The new tech was created over the last year, for forthcoming Blitz titles Yoostar2 and The Biggest Loser: Ultimate Workout.
Sony has confirmed that Qriocity, a new cloud-based, subscription model music and video streaming service, will be launching on a several hardware devices later this year in Europe.
Video on demand via Qriocity has been available in the US since April, but this year will see the launch of new music streaming service Music Unlimited.
The service has been announced for PS3s, Bravia televisions, Blu-ray systems and VAIO computers at launch, but will be coming to more Sony hardware in future.
Sony has delayed the European firmware update to its PlayStation 3 console, intended to support playback of 3D Blu-ray movies.
The new release date is now slated for October 1.
The change in date, which was announced at Sony's IAF2010 press event yesterday, means an extra month's wait until early 3DTV adopters can watch any 3D films, as the firmware had originally been touted for September.
Mobile game multiplayer tech-maker Aurora Feint has unveiled a new cross-platform service known as OpenFeint Playtime, which will allow real-time online play between users of Apple's iOS and Android-based devices.
The service, which will also feature real-time voice chat, follows hot on the heels of Apple's confirmation that its Game Center will launch alongside its new range of hardware next week.
The new system also fleshes out Aurora Feint's hints about further cross-platform development last month.
An "intense lobbying effort" is underway in the US as the deadline for filing briefs either for or against the state of California's law banning the rental or sale of violent videogames to minors looms.
According to a report on Law.com only 11 states have signed up in support of California governor Arnold Schwarzenegger's stance, when up to 40 would normally be expected in a child protection case with the Supreme Court set to rule on whether or not the law breaks the country's First Amendment.
That part of the Constitution states that: "Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances."
LucasArts has confirmed redundancies at its San Francisco headquarters, following widespread speculation of staffing and project cuts.
While the company has yet to confirm the number and nature of the layoffs, a statement acquiesced that "LucasArts is reorganizing its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing."
Game blog Kotaku has reported internal sources as alleging 85 staff were lost in total - 60 developers and 25 from QA, as well as the claimed axing of two projects.
Steve Jobs has claimed iPod Touch is "the number one portable games player in the world", outlining Apple's growing ambitions in the games space with new hardware, an iOS update, an Unreal Engine 3 demo and the reveal of Game Center during a combative press conference.
Speaking on stage in San Francisco - streamed live online and broadcast at a separate Apple event in central London attended by GamesIndustry.biz - Jobs announced that "the biggest change in the iPod line ever" and the new operating system update would be released next week.
The new iPod Touch, noticeably slimmer than the current model, adds iPhone 4's A4 CPU, retina display and gyroscope, plus a front-mounted camera and HD video capture. The device will be available in 8Gb, 32Gb and 64Gb versions, priced at £189, £249 and £329 respectively.